This is where the player puts the game back on the shelf—a “shelf moment” in design lingo.
— ❐ Designing Games defining shelf moment
A point of frustration or boredom you hit on a game where you decide to put the game down and never return to it.
This is where the player puts the game back on the shelf—a “shelf moment” in design lingo.
— ❐ Designing Games defining shelf moment
A point of frustration or boredom you hit on a game where you decide to put the game down and never return to it.